It is absolutely necessary that you take note that any sort of charmed, magically persuaded, or otherwise enslaved magic-user will be totally unable to function in such a manner as to allow the fabrication of any sort of magic item scroll, potion, or otherwise. The discipline and concentration demanded by such activity absolutely precludes individuals of this sort from manufacturing magic items.
Ah, but enterprising adventurers and other cunning villains will note that certain unusual concoctions such as soups of power (q.v.) are not produced by magic-users or other spellcasters (as far as anyone knows). They are reportedly concocted by ordinary folk using secret family recipes. Surely these mundane mortals can be coerced into manufacturing their legendary concoctions at daggerpoint. Alas, they can indeed be coerced, but the results may not be quite as expected (nor desired). If at any a time a person with knowledge of such a recipe is forced to cook such a concoction by means of magical or nonmagical coercion, the stressfulness of the situation may have a detrimental effect as determined by rolling on the following table:
Calamitous Concoctions
Roll 1d10
- Desired effect, but putrid odor (attracts wandering monsters).
- Desired effect, but vile flavor (causes 1d4 rounds of helpless coughing).
- Inert. Flavorless.
- Inert, but nauseating (causes 1d4 turns of vomiting).
- Inert, but vengeful (causes 1d4 turns of inconvenience).
- Reduced effect (benefit lasts no more than 1d4 rounds).
- Reversed effect (the exact opposite of the desired effect occurs).
- Toxic (save vs. poison or be incapacitated for 1d4 days).
- Toxic (save vs. poison or die).
- Unstable (explodes, causing 2d6 hit points of damage in a 6 cubit radius.)*
* 9 feet or 3 m.
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