09 February 2013
Magic Item: Stone of Distraction
Stone of Distraction
A stone of distraction seems to be a stone of concentration at first, encouraging one to focus one's thoughts at the task at hand the moment it is touched or seen, but soon enough it becomes apparent that instead of freeing one from distractions, it amplifies them. Every sound becomes louder and more jarring. The slightest physical contact is either ticklish or itchy. Light is too glaring. Shadows are too mysterious. Colors are too colorful. Anything and everything becomes a consideration except whatever it is one wants to do. Exposure to a stone of distraction utterly precludes the casting or memorization of spells, of course, and even light reading is impossible under its influence. The curse will operate whether the stone is seen, touched, or on one's person, and only the spell remove curse will rid one of it.
Like other magic stones, a stone of distraction has no standard size, shape, or coloration.
08 February 2013
Magic Item: Stone of Obsession
Stone of Obsession
A stone of obsession may not have any outwardly identifiable quality to distinguish it from any other stone either magical or mundane, but anyone who sees or touches it must make a saving throw vs. magic or become obsessed with it. Once perceived, the stone must be seen or in physical contact with the victim at all times or the victim will be unable to think about or do anything else except plot ways to reacquire it. Each day of separation will cause the victim's obsession to grow in intensity. Extended separation will cause the victim's health to suffer in the form of the loss of one point of constitution per week. Unless the stone is reacquired or the victim is the beneficiary of a casting of remove curse, the victim's constitution will decline until it reaches zero (and death). Contact with the stone or removal of the curse will instantly restore any loss of constitution.
07 February 2013
Magic Item: Stone of Concentration
Stone of Concentration
A stone of concentration will enable a spellcaster as long as it is within his or her field of vision and/or touched to cast or memorize spells free from any distraction including injury. Only removal of the stone from the spellcaster's sight and touch will break his or her concentration. The spellcaster may willingly break concentration at any time. The stone may be used by anyone capable of perceiving it to aid in concentration.
Like other magic stones, a stone of concentration has no standard size, shape, or coloration. Unlike other magic stones, its properties can be discovered as soon as it is seen or touched by an intelligent creature.
05 February 2013
Magic Item: Stone of Relaxation
Stone of Relaxation
A stone of relaxation, if kept on one's person such as in a pocket or a pouch, will keep one free of stress and anxiety, and will grant a +4 bonus to saving throws vs. fear-based attacks. If held in one's hand, it will extend the zone of peacefulness in a 4 cubit* radius. If rubbed, it will imbue one with immunity to both fear and insanity for the duration.
Like other magic stones, a stone of relaxation has no standard size, shape, or coloration, and will only activate when in close proximity to a living creature.
* 6 feet or 2 m.
04 February 2013
Magic Item: Stone of Heaviness
Another cursed stone:
Stone of Heaviness
A stone of heaviness, if discovered, will seem to have the same properties as another beneficial magic stone such as a stone of warmth or coldness, and will act as such, but upon the second day its weight will increase to 1 stone (14 pounds or 6.35 kg). Thereafter, its weight will increase by another stone each day. Meanwhile, the beneficial properties will cease on the eighth day, although the weight will continue to increase daily until it reaches the maximum weight capable of being lifted by its possessor. Each day, the possessor will be notified by the referee that his or her encumbrance has increased by 140 coins (or whatever number of coins equals 1 stone in the campaign). A stone of heaviness may only be discarded with the casting of remove curse.
Like other magic stones, a stone of heaviness has no standard size, shape, or coloration, and will only activate when in close proximity to a living creature.
02 February 2013
Magic Item: Stone of Intolerability
Stone of Intolerability
A stone of intolerability, if touched, will activate immediately and remain in its current mode until its possessor can be freed of it (typically by being the recipient of a casting of remove curse). The mode is determined randomly each time it is activated.
Modes of Intolerability
Roll 1d4
- High winds. Possessor is constantly subjected to strong winds that affect no one else. Many normal activities (e.g. starting a fire or keeping a neat appearance) are rendered impossible.
- Flooding. Possessor is constantly sopping wet, dripping everywhere, and unable to keep anything dry that isn't in a sealed, waterproof container.
- Unbearable cold. In an attempt to combat the frigidity, the possessor will resort to frequent jumping, will try to wear as many layers of clothing as possible, and may attempt to start fires with anything handy.
- Unbearable heat. In an attempt to combat the sweltering rise in temperature, the possessor will resort to discarding all armor and most clothing, and will be preoccupied with finding ways to cool off such as swimming or being fanned.
01 February 2013
Magic Item: Stone of Coldness
Stone of Coldness
A stone of coldness, if kept on one's person such as in a pocket or a pouch, will keep one comfortably cool even in the most sweltering heat and humidity. If held in one's hand, it will extend the zone of protective coolness in a 4 cubit* radius. If held in both hands and rubbed, it will reduce the temperature enough to freeze water rapidly at a distance of 8 cubits.** This third function will cause 1d8 hit points of damage to creatures that are especially vulnerable to low temperatures. A successful saving throw vs. magic will reduce the damage to one half.
Like other magic stones, a stone of coldness has no standard size, shape, or coloration, and will only activate when in close proximity to a living creature.
* 6 feet or 2 m.
** 12 feet or 4 m.
31 January 2013
Magic Item: Stone of Warmth
Stone of Warmth
A stone of warmth, if kept on one's person such as in a pocket or a pouch, will keep one comfortably insulated from even the bitterest cold. If held in one's hand, it will extend the zone of protective warmth in a 4 cubit radius.* If held in both hands and rubbed, it will generate enough heat to melt ice rapidly at a distance of 8 cubits.** This third function will cause 1d8 hit points of damage to creatures that are especially vulnerable to heat. A successful saving throw vs. magic will reduce the damage to one half.
Like other magic stones, a stone of warmth has no standard size, shape, or coloration, and will only activate when in close proximity to a living creature.
* 6 feet or 2 m.
** 12 feet or 4 m.