12 April 2026

Table: d4 Equipment

There are four kinds of equipment the adventurer can buy, steal, or stumble upon. This is the eighth table of the Table of Tetrahedral Possibility.

d4 Equipment

Roll 1d4

1. something useless
2. something whimsical, but irrelevant
3. something interesting, but dangerous
4. something useful

11 April 2026

Table: d4 Monstrous Menu (Chef Special)

There are four chef specials on the menu to-day. This is the seventh table of the Table of Tetrahedral Possibility.

d4 Monstrous Menu (Chef Special)

Roll 1d4

1. Displacer Feast
2. Intellect Devoured
3. Roasted Rot Grub
4. Catoblepasta

Table: d4 Monstrous Menu (Seafood)

There are four seafood items on the menu to-day. This is the sixth table of the Table of Tetrahedral Possibility.

d4 Monstrous Menu (Seafood)

Roll 1d4

1. Basilisk Bisque
2. Filet o' Mind Flayer
3. Steamed Aboleth
4. Morkoth Surprise

Table: d4 Monstrous Menu (Breakfast)

There are four breakfast items on the menu to-day. This is the fifth table of the Table of Tetrahedral Possibility.

d4 Monstrous Menu (Breakfast)

Roll 1d4

1. Otyugh Omelet
2. Umber Hulk on Toast
3. Croissahuagin
4. Xorn Flakes

10 April 2026

Table: d4 Geographical Features

There are four noteworthy geographical features. Which will you visit? This is the fourth table of the Table of Tetrahedral Possibility.

d4 Geographical Features

Roll 1d4

1. Bare Mountain
2. Damp Woods
3. Suggestive Hills
4. Innuendo Valley

09 April 2026

Table: d4 Taverns

You have a choice of four taverns. Choose randomly. This is the third table of the Table of Tetrahedral Possibility.

d4 Taverns

Roll 1d4

1. The Dancing Louse
2. The Contentious Nun
3. The Inverted Mermaid
4. The Quizzical Lamprey

08 April 2026

Table: d4 Morale

In any combat situation, there are at least four possible states of morale. Check for morale whenever a side first sustains a wound, first sustains a casualty, suffers 50% casualties, or is just really, really homesick. This is the second table of the Table of Tetrahedral Possibility.

d4 Morale

Roll 1d4

1. Treacherously Disloyal
2. Connivingly Semi-Obedient
3. Grudgingly Obedient
4. Frighteningly Loyal

07 April 2026

Table: d4 Reactions

In any encounter with any being, there are at least four possible reactions. Pretty mind-blowing, no? This is the first table of the Table of Tetrahedral Possibility.

d4 Reactions

Roll 1d4

1. Insatiably Destructive
2. Intransigently Uncooperative
3. Inscrutably Noncommittal
4. Indefatigably Agreeable

06 April 2026

Table of Tetrahedral Possibility

You thought I was going to skip Random Generator Month, didn't you? I don't blame you. Last year was a bad year for whimsy or whimsey. Yesterday, however, Fortuna fixed me with her gaze and inspired me to launch a modest fleet of d4 tables, yes, a series of tables exclusively devoted to the 4-sided die. Although we are starting the randomly generated celebrations late this year, there may very well be days when there is more than one table. I am neither promising nor warning you, but it might happen. We shall see.

Table of Tetrahedral Possibility

Roll 1d?

1. Roll on the d4 Reactions Table!
2. Roll on the d4 Morale Table!
3. Roll on the d4 Taverns Table!
4. Roll on the d4 Geographical Features Table!
5. Roll on the d4 Monstrous Menu (Breakfast) Table!
6. Roll on the d4 Monstrous Menu (Seafood) Table!
7. Roll on the d4 Monstrous Menu (Chef Special) table!

N.B. To be expanded incrementally for customer satisfaction.

05 March 2026

That Didn't Hurt

Just in case a human reads this, finds it relatable, and cares to comment, here is a question for readers: How does the rule for rest in Shadowdark RPG (healing all wounds after eating a ration and getting eight hours of sleep) interact with the game's aim to make dungeon delving dangerous? I believe the super fast healing rate in Dungeons & Dragons dates back to 3rd edition, but my experience with D&D is primarily Basic/Expert D&D and AD&D 1st edition where healing rates were considerably slower. How do you explain going to sleep on the brink of death and waking up the next morning in perfect health? What is the in-game explanation for this instantaneous recovery? Is there any? I like much of what I've read in the rules, but this seems a bit too video gamey for the game's objectives. Please share any insights, explanations, or comments.