Showing posts with label #RPGaDAY2017. Show all posts
Showing posts with label #RPGaDAY2017. Show all posts

31 August 2017

RPGaDAY 2017: Day 31

31. What do you anticipate most for gaming in 2018?

Finding the means to attend some gaming conventions, and doing much more gaming with my own groups. Oh, and finishing some of my projects.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

30 August 2017

RPGaDAY 2017: Day 30

30. What is an RPG genre-mashup you would most like to see?

Supernatural or cosmic horror meets the War of 1812 or the French and Indian War.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

29 August 2017

RPGaDAY 2017: Day 29

29. What has been the best-run RPG Kickstarter you have backed?

I can't really say, as different projects vary in scope and difficulty, and I lack firsthand experience in running a Kickstarter project. Pass.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

28 August 2017

RPGaDAY 2017: Day 28

28. What film or series is the most-frequent source of quotes in your group?

I've been lucky to have groups that don't indulge in excessive film or television quotations, but when they do quote something, it's usually from a wide variety of sources.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

27 August 2017

RPGaDAY 2017: Day 27

27. What are your essential tools for good gaming?

Index cards, maps, dice, dice tray, writing utensils, GM screen (preferably landscape format), notebook, table, chairs, beverage. Often a rulebook and an adventure. Sometimes poker chips. Sometimes handouts.

In my earlier gaming days, I also tended to burn incense, and sometimes used miniatures and a battlemat. Cheese and crackers were often present, too.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

26 August 2017

RPGaDAY 2017: Day 26

26. Which RPG provides the most useful resources?

Ringworld (along with the Ringworld Companion, which was originally intended to be part of the box set).

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

25 August 2017

RPGaDAY 2017: Day 25

25. What is the best way to thank your GM?

The best way is to say, "Thank you."

For GM's Day or birthdays, gift cards are fine gifts that I guarantee will reap benefits for the entire gaming group (especially gift cards for Lulu, OneBookShelf, Wayne's Books, Noble Knight Games, Half Price Books, Barnes & Noble, eBay, Michaels, Staples, or Office Max).

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

24 August 2017

RPGaDAY 2017: Day 24

24. Share a PWYW publisher who should be charging more.

This requires more research than I have time to devote to it. Pass.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

23 August 2017

RPGaDAY 2017: Day 23

23. Which RPG has the most jaw-dropping layout?

Clarity. That's the only quality I respect with regard to a role-playing game rulebook's layout. Visually, everything else is secondary. I'll take the layout in Pits & Perils over the layout in Dungeons & Dragons 3e or 3.5 any day. I don't require "jaw-dropping" layout. Competent is sufficient.

DEATH TO BACKGROUND IMAGES IN RULEBOOKS.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

22 August 2017

RPGaDAY 2017: Day 22

22. Which RPGs are the easiest for you to run?

The easy answer would be the role-playing games I've run or played the most, which would be Dungeons & Dragons and various Chaosium games utilizing the Basic Role-Playing framework. Between games I've played the least or only read, I'd say the answer would be the games with the fewest and/or best organized rules and (if I'm running a published adventure) the most streamlined, improvisation-friendly published adventures. I find it much easier to run games that have easily internalized, intuitive game mechanics, and I prefer rules that fade into the background and use as little meta jargon as possible. I'm still exploring which of those games are easiest for me to run.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

21 August 2017

RPGaDAY 2017: Day 21

21. Which RPG does the most with the least words?

Sherpa by Steffan O'Sullivan. [Click!]

Cover of Sherpa, a role-playing game by Steffan O'Sullivan.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

20 August 2017

RPGaDAY 2017: Day 20

20. What are the best sources for out-of-print RPGs?

"Best" is beyond my capability to ascertain. My favorite local shops that bought and sold out-of-print games have ceased to exist, which leaves non-local shops and the Internet as my only sources now.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

19 August 2017

RPGaDAY 2017: Day 19

19. Which RPG features the best writing?

Even if I were to rephrase this question more reasonably, it would still be impossible to answer. If you ask me to name my favorite movie, I'll produce a list of over 300 titles. If you ask me to name the movie that features the "best" writing, I'll just shake my head and sigh.

Instead, I'll list the first three role-playing games with entertaining writing that spring to mind:

Risus
Tunnels & Trolls (5th edition)
Paranoia

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

18 August 2017

RPGaDAY 2017: Day 18

18. Which RPG have you played the most in your life?

Advanced Dungeons & Dragons (1st edition) tempered by Basic/Expert D&D.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

17 August 2017

RPGaDAY 2017: Day 17

17. Which RPG have you owned the longest but not played?

Probably Gamma World 2nd edition. It is one of my regrets that my original gaming group never found the time to fit it into our busy role-playing schedule. Someday, I will make up for it.

Cover of Gamma World (second edition), a role-playing game published by TSR.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

16 August 2017

RPGaDAY 2017: Day 16

16. Which RPG do you enjoy using as is?

Stormbringer.

Cover of Stormbringer, a role-playing game published by Chaosium.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

15 August 2017

RPGaDAY 2017: Day 15

15. Which RPG do you enjoy adapting the most?

I'm not sure what this question means, but I will assume it means, "Which RPG do you most enjoy using for the adaptation of various settings and genres?"

My answer, depending on the specifics of the source material to be adapted, would be one of the following (in no particular order):

Fudge
Risus
Sherpa
Prince Valiant
MiniSix/D6
Swords & Wizardry White Box
Dungeon Crawl Classics RPG
Basic Role-Playing

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

14 August 2017

RPGaDAY 2017: Day 14

14. Which RPG do you prefer for open-ended campaign play?

There are too many to name, but generally most fantasy and many science fiction role-playing games are appropriate for open-ended campaign play. Mission-based games are probably less appropriate. Frankly, this question is too open-ended.

[Edit: I'm not sure what this question means. Is it referring to campaigns that have no predetermined end, or is it referring to campaigns that emphasize open exploration (as in hexcrawls), or both, or neither? Pass.]

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

13 August 2017

RPGaDAY 2017: Day 13

13. Describe a game experience that changed how you play.

The game was Advanced Dungeons & Dragons. First edition.

Auldwyn (of Ket?), a reclusive magic-user of great renown, began his career with 1 or 2 hit points, which made him rather concerned about his life expectancy. Each time he levelled up, I would roll his 1d4 for hit points gained, and it would land on 1. By the time he retired at 9th level, he had fewer hit points than the average 2nd level fighter. This led to a character whose primary motivation was to seek maximum power with minimum risk, which meant a career of impeccable planning and avoidance of direct confrontation. Was Auldwyn successful? Most definitely. In his entire career, he never suffered a single hit point of damage. The downside is that the game felt more like a conceptual strategy game than a role-playing adventure game. When I retired him, I decided my next magic-user would be his polar opposite: daring, charismatic, devil-may-care, somewhat foolhardy. That was Magoriah Fantez (of Hardby). He was a spellcasting dandy. He had the good fortune not to roll a 1 for hit points every time he gained a level, but even if he had had Auldwyn's curse, I think I still would have role-played him as the swashbuckling sorcerer I wanted him to be. If it shortened his lifespan, at least he would die gloriously.* Since then, I stopped obsessing about a character's frailty. At least, that's what I tell myself.

* Magoriah Fantez died in a blaze of dragonfire after recklessly challenging a red dragon to single combat. He was 13th level.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]

12 August 2017

RPGaDAY 2017: Day 12

12. Which RPG has the most inspiring interior art?

There are too many games in my collection and too many games in existence covering too many different genres and settings for me to answer this question in any meaningful way. There is a wealth of inspiring art in this hobby. I'm just thankful for that.

[For more information on #RPGaDAY (or #RPGaDAY2017 specifically), read this.]