05 January 2013

Table: Cursed Wells

Some wells, it is said, are cursed, and woe unto those who would quench their thirst from them. A well may be cursed for a variety reasons: it have have been used to murder someone or dispose of a corpse; it may be located on a gravesite, burial ground, or other sacred place; it may have disrupted the energies emanating from a ley line; it may be a fairy well or a well built on fairy-touched land; it may have tapped an underground river that has contact with an unusual subterranean environment; it may be tainted by a nearby meteorite of unknown origins, etc. Whatever the source of the curse, the following table may be used to generate its unwelcome effects:

Cursed Wells

Roll 1d20

  1. Acts as the spell charm person (enslaving the drinker to the first person seen).
  2. Acts as the spell feeblemind.
  3. Causes 1d8 hit points of damage.
  4. Causes blindness.
  5. Causes deafness.
  6. Causes the drinker to age 1d8 years.
  7. Causes the drinker to rot until dead within 1d6 weeks.
  8. Causes the drinker to slip into a deep sleep lasting 48 hours.
  9. Decreases the drinker's charisma permanently by 1 point.
  10. Decreases the drinker's constitution permanently by 1 point.
  11. Deprives the drinker of the power of speech for a fortnight.
  12. Drains the drinker of 1 level.
  13. Enables the drinker to see into the Ethereal Plane (but nothing else) for 1d8 days.
  14. Erases all memories of the last 24 hours.
  15. Imposes a penalty of -4 to all future saving throws vs. magic for two days.
  16. Imposes a penalty of -4 to all future saving throws vs. poison for four days.
  17. Imposes a penalty of -2 to all future saving throws for four days.
  18. Weakens the body by subtracting 1 point of strength per day for 3d6 days.*
  19. Weakens the mind by subtracting 1 point of intelligence per day for 3d6 days.*
  20. Weakens the soul by subtracting 1 point of wisdom per day for 3d6 days.*

* Lost points are regained at the rate of 1 point per month. The spell remove curse will restore all points lost as a result of this effect.

N.B. Saving throws, if any, are at the referee's discretion.

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