Ill-Conceived Reasons to Adventure
Roll 1d20
- An amateur botanist and professional florist, you are interested in specimens native to great dark swamps such as the Great Dark Swamp (from Whence None Return).
- An amateur entomologist and collector of insects, you have heard that there are several unclassified species of beetles reportedly found in catacombs and tombs.
- A composer of songs, you seek inspiration for your next ballad in the ruins of Castle Doom or any equally forboding fortress that might be haunted.
- A "people person," you are eager to meet as many people as you can no matter how isolated or xenophobic they may be.
- An entrepreneur, you know there are lucrative opportunities awaiting you on the fringes of civilization and/or sanity.
- A pioneer, you have trails to blaze through the most benighted, hellish, fiend-infested wilderness to get to that perfect plot of arable land you know awaits you on the other side.
- An animal-lover, you are convinced that there are beasties craving affection and tender loving care even in the vilest recesses of the subterranean ecosystem.
- You prefer to picnic in uncrowded locales faraway from the intrusiveness of towns and roads faraway, in fact, from any sign of civilization or security whatsoever.
- An au pair by profession, you are scouting out sites for potential field trips. Spelunking is educational!
- A student, you were instructed to continue your research "in the field," which may or may not mean desolate, barrow-covered heaths.
- Noticing a string leading into a dark labyrinth, you thought you would follow it and see where it takes you, winding it onto a spool as you go...
- You are nostalgic for the golden age of a dead civilization and seek to bask in its genius by picking through the bones and rubble of its long deserted ruins.
- According to your horoscope, you will meet a stranger who will make a proposal. This is a time of great change in your life. Do not be afraid to try new things. Embrace the surprises that Life gives you!
- You have heard that subterranean environments are great for those who suffer from allergies. You have many allergies.
- A chef who takes freshness of ingredients seriously, you have heard that a certain rare and exquisite mushroom you seek can be found in certain caves...
- A promising student-doctor, you need cadavers with which to cram for your tests, but cadavers are expensive and difficult to obtain in towns where a high percentage of the population is superstitious and mob-inclined. Catacombs, however, are safe from prying eyes and the cadavers there are free for the taking!
- The fortune-teller sees a hazy image. For two silver pieces it becomes clearer. Ah, yes! It is... a man. Or perhaps... a woman. In... a tavern. The person is holding... a map! A very old map. Another image... becoming clearer... hills of gold and precious jewels! (This fortune is provided for entertainment purposes only.)
- Your chums have dared you to spend at least one night in the old abandoned cavern/dungeon/manor house/mine shaft (pick one).
- A stage magician, you are convinced that you can perform the greatest illusion ever seen if you can find the perfect location. Someplace authentically spooky would do nicely.
- Although Chaotic humanoids and their philosophy leave you nonplussed, you are willing to visit their homes and listen to their side of the argument.
[Edit: I just realized the sans serif typeface renders this a "Roman Numeral III-Conceived Reasons to Adventure." It ought to read "ILL-CONCEIVED Reasons to Adventure," but I don't like to shout unless someone is considering them in real life.]
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