14: Compelling characters
In my experience, both as a player and as a GM, RPGs are always better when the player characters and the non-player characters are actual charactersbeings with motivations, complications, and unique personalities. Without those elements, one might as well be playing board games. (I enjoy board games, but what I enjoy most about role-playing games are those aspects that set them apart from other kinds of games.) Compelling characterizationfor meis the most important ingredient in a role-playing game.
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