"Are not all dungeon passages essentially the same?" asks a hypothetical twit. No. Roll a die and consult this, the third table of Your Dungeon Tour Table.
Passage Description
Roll 1d20
1. Stone floor, stone walls, no light source.2. Cobblestone floor, wood-panelled walls, brass sconces.
3. Marble floor, mosaic walls, bronze floor candelbras.
4. Mosaic floor, marble walls, wall-mounted torches.
5. Basalt floor, basalt walls with bas-reliefs, bronze candleholders.
6. Tile floor, skull-embedded walls, candles melted on skulls.
7. Brick floor, brick walls, no light source.
8. Slick stone floor, mossy stone walls, dim phosphorescent glow.
9. Dirt floor, rough-hewn stone walls, lanterns.
10. Wooden floor, mirror walls, no light source.
11. Marble floor, mirror walls, chandeliers.
12. Stone floor, tapestries, iron floor candelabras.
13. Tile floor with weird pattern, stone walls with mysterious holes, incense.
14. Stone floor with human outlines, natural stone walls with handprints, strobe light.
15. Shag carpeted floor, tapestries, black light.
16. Slidewalk floor, hologram map of the cosmos, dim light with no detectable source.
17. Floor of lava, walls of igneous rock, narrow ledge.
18. Subterranean river, walls of sedimentary rock, glowing tendrils beneath the water's surface.
19. Concrete floor, concrete walls, fluorescent lighting.
20. Mosaic floor, plaster walls with murals, potted plants.
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