[Edit: I changed these charts on 14 April 2012. And again on 4 May 2014.]
Variable Weapon Damage
Damage/Weapon Type
1d4 - Dagger
1d4 - Rock
1d4 - Sling Stone
1d4 - Torch
1d6 - Arrow (Bow)
1d6 - Bolt (Crossbow)
1d6 - Club
1d6 - Horseman’s Flail
1d6 - Horseman’s Mace
1d6 - Horseman’s Pick
1d6 - Javelin
1d6 - Quarterstaff
1d6 - Short Sword
1d6 - Throwing Axe
1d6 - Throwing Hammer
1d8 - Battle Axe
1d8 - Footman’s Flail
1d8 - Footman’s Mace
1d8 - Footman’s Pick
1d8 - Morning Star
1d8 - Scimitar
1d8 - Spear
1d8 - Staff Sling Stone
1d8 - Sword
1d8 - Trident
1d8 - War Hammer
1d10 - Lance
1d10 - Pike
1d12 - Pole Arm
1d12 - Two-Handed Sword
Variable Weapon Damage
Damage/Weapon Type
1d6 - Arrow (Bow)
1d8 - Axe, Battle
1d6 - Axe, Throwing
1d6 - Bolt (Crossbow)
1d6 - Club
1d4 - Dagger
1d8 - Flail, Footman’s
1d6 - Flail, Horseman’s
1d6 - Hammer, Throwing
1d8 - Hammer, War
1d6 - Javelin
1d10 - Lance
1d8 - Mace, Footman’s
1d6 - Mace, Horseman’s
1d8 - Morning Star
1d8 - Pick, Footman’s
1d6 - Pick, Horseman’s
1d10 - Pike
1d12 - Pole Arm
1d6 - Quarterstaff
1d4 - Rock
1d8 - Scimitar
1d4 - Sling Stone
1d8 - Spear
1d8 - Staff Sling Stone
1d8 - Sword
1d6 - Sword, Short
1d12 - Sword, Two-Handed
1d4 - Torch
1d8 - Trident
Random Weapon Table
Roll 1d30
- Dagger
- Rock
- Sling
- Torch
- Bow (Roll 1d6: 1-2=shortbow, 3-4=self bow, 5-6=longbow)
- Crossbow (Roll 1d6: 1-3=light crossbow, 4-6=heavy crossbow)
- Club
- Horseman’s Flail
- Horseman’s Mace
- Horseman’s Pick
- Javelin
- Quarterstaff
- Short Sword
- Throwing Axe
- Throwing Hammer
- Battle Axe
- Footman’s Flail
- Footman’s Mace
- Footman’s Pick
- Morning Star
- Scimitar
- Spear
- Staff Sling
- Sword
- Trident
- War Hammer
- Lance
- Pike
- Pole Arm
- Two-Handed Sword
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