22 March 2025

Zombie Dice and All-Purpose Spellcasting

[The following rule utilizes the Zombie dice from Zombie Dice, a game published by Steve Jackson Games. Zombie dice, which will hereafter be referred to as dZ, have the following faces: brain, footprints, and shotgun blast (abbreviated here as simply blast). The distribution of faces varies by color. A green dZ has 3 brains, 2 footprints, and 1 blast. A yellow dZ has 2 brains, 2 footprints, and 2 blasts. A red dZ has 1 brain, 2 footprints, and 3 blasts.*]

Zombie Dice, a game by Steve Jackson Games.

Twelve years ago (!), I posted an article entitled "Zombie Dice and Spell Interruption." Today, I would like to offer another method of using Zombie dice with spellcasting.

Each time a spellcaster casts a spell, the caster must roll 1dZ. If the casting is not interrupted, the caster rolls a green dZ. If the casting is interrupted, the caster rolls a yellow dZ. If the casting is interrupted through injury to the caster, the caster rolls a red dZ. The result of the roll is compared to the table below:

dZEffect
brainThe spell is cast and retained.
footprintsThe spell is cast and forgotten.
blastThe spell is disrupted and forgotten.

All of this presumes that the baseline magic system is Vancian, i.e. the caster may memorize a certain number of spells of each allowable spell level; once cast, a spell is forgotten and cannot be cast again until it is re-memorized. Contrarywise, with this rule, there is always a chance that a spell may be cast and retained in the memory, cast and forgotten normally, or disrupted and forgotten.

One could also give the caster the option to cast in standard Vancian fashion (spells cast are always forgotten, but never disrupted unless interrupted) or risk the Zombie dice method on a case by case basis.

* Standard six-sided dice may be substituted as follows:
"Green" d6: 1-3 = brain, 4-5 = footprints, 6 = blast.
"Yellow" d6: 1-2 = brain, 3-4 = footprints, 5-6 = blast.
"Red" d6: 1 = brain, 2-3 = footprints, 4-6 = blast.

14 February 2025

Delayed Phantasticality

My blogs have been quieter than I like, and although I addressed the situation (here and here) in Lawful Great, my gaming blog directory, I thought it would not be unreasonable to mention it here in my oldest surviving—and most visited—blog.

From "Blogging Month in Review: January 2025":

As I predicted, my capacity to blog is greatly diminished by concerns that outweigh my devotion to this beloved hobby. I shall strive to recapture the joy and sense of refuge it has always provided me in the past, and that might involve a more classic approach (doing more in-person gaming, going to conventions, and perhaps even moving toward a more traditional method of fan publication and distribution—the zine) in combination with a newer (or less classic) approach such as making YouTube videos. What this will mean to my fleet of blogs depends on the course of events that are beyond my control. Those who push generative a.i. are at war with everyone who writes, performs, or creates art. As long as our work is not protected and we are not compensated, I am reluctant to share it with anyone I do not personally know and trust. We are heading into a dismal age that may outlast us all. I hope we can change course.

Peace and Enlightenment.

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