Behold! A table of rare and varied treasures from the Table of Many Tables, enticing you with... enticements!
Treasures
Roll 1d12
1. The Crown Jewels! Priceless symbols of power instantly marking you for capture, assassination, or theft! Congratulations, you're a target now!
2. The Sceptre of the Demon Prince of Ill Omen! Topped with a human skull! Nothing bad could happen from stealing/finding this trifle, right?
3. 1,000 copper pieces!
4. A crystal skull! Eerie. Possibly worth something. In any case: eerie.
5. The Diamond of Hope! Hope it isn't cursed.
6. The wig of Medusa! No intrinsic value, but highly sought after by collectors!
7. The Golden Fleece! The greatest healing magic ever known. Also known to start wars.
8. The Finger of Fekna! Morbidly fascinating, is it not? Maybe it's even useful in some macabre way...
9. A pair of silver slippers with untold magical powers! Coveted by wicked witches, so BEWARE.
10. A single gold coin the size of a wagon wheel! Valid only in cloud giant castles or cyclops communes.
11. A sarcophagus from the time of the Ancients! May or may not contain a mummy. Or a robot. Or a time traveler. Or a cryogenically frozen alien.
12. An ordinary brass lamp! Definitely contains a djinn. Or a djinni. Or a jinn. Or a jinni. Or a genie. Or a genius. Or a devil. Or a demon. Or a daemon. Or a daimon...
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