06 August 2023

RPGaDay 2023: Day 06

6. Favourite RPG you NEVER get to play

Asking me to name my favorite role-playing game I never get to play is like asking me to name my favorite role-playing game, which is no easy task. You might as well ask me to name my favorite book or poem or movie. I do not think in hierarchical terms. I like many role-playing games and I never get to play as many as I'd like. So, my answer will be a role-playing game I never finished designing (although someday I may): Cargoes & Castaways.

[For more information on #RPGaDay (or #RPGaDay2023 specifically), read this.]

05 August 2023

RPGaDay 2023: Day 05

5. OLDEST RPG you've played

Cover of Mazes & Minotaurs Players Manual.

The oldest role-playing game I've played is Mazes & Minotaurs. No, that's not true (although I wish it were). The oldest RPG I've played is, of course, Dungeons & Dragons, the first commercially published RPG in the world. Everyone reading this knows what D&D is, but I think fewer readers know about Mazes & Minotaurs.

Mazes & Minotaurs, by Olivier Legrand, answers the question: What if the first role-playing game had been inspired by Ray Harryhausen's Jason and the Argonauts and Homer's Odyssey rather than fantasy fiction? Based loosely on the rules of the third edition of D&D, it is a brilliant interpretation of a further fictionalized mythical ancient world, and it's free.

Both versions of Mazes & Minotaurs (the 1972 Original Rules and the 1987 Revised Rules) are available as PDFs and are far superior to most role-playing games on the market. And again, they are free.

[For more information on #RPGaDay (or #RPGaDay2023 specifically), read this.]

04 August 2023

RPGaDay 2023: Day 04

4. Most RECENT RPG bought

Cover of Fie, I Say!

The most recent RPG I bought this year was Tim Snider's Fie, I Say!, "The D6 Comedy-Fantasy-Parody Roleplaying Game" inspired by Ghostbusters: A Frightfully Cheerful Roleplaying Game. I'll write more about it later in Decidedly Six-Sided.

Fie, I Say! is available in two different formats (PDF and black & white softcover book) here from DriveThruRPG.

[For more information on #RPGaDay (or #RPGaDay2023 specifically), read this.]

03 August 2023

RPGaDay 2023: Day 03

3. First RPG BOUGHT (this year)

Cover of Tricube Tales.

The first print role-playing game I bought this year was Richard Woolcock's Tricube Tales, a rules light system using one to three six-sided dice. I'll write more about it later in Decidedly Six-Sided.

Tricube Tales is available in three different formats (phone PDF, standard color softcover book, and black & white softcover book) here from DriveThruRPG.

[For more information on #RPGaDay (or #RPGaDay2023 specifically), read this.]

02 August 2023

RPGaDay 2023: Day 02

2. First RPG GAMEMASTER

I have already answered this in response to similar #RPGaDay questions over the years (see the first entry for RPGaDay 2019), but I'll repeat it: my first Dungeon Master was my friend David who introduced me to Dungeons & Dragons.

We were in third grade when we met and he proudly announced, "I play D&D with my brother." My blank and uninterested expression led him to follow with an explanation: "It means Dungeons & Dragons." To which I replied, "So?" I can't recall the rest of the conversation, but the subject died until we were in fifth grade and I was excited about an advertisement for a computer game called Deathmaze 5000 I had seen in an issue of 80 Microcomputing. To paraphrase what I told my friends David and Andrew on the playground, "What if there were a game like Deathmaze 5000, but instead of using the computer, which has a limited number of responses to a limited number of commands, you could try to do anything you can imagine and there would be endless possibilities! I wish it existed!" To which David responded, "That's what D&D is." Thusly did the lightning bolt strike me, and a short time later I played my first role-playing session with David as the DM.

It seems like a silly little anecdote, but it was the beginning of a lifelong hobby and it forged a bond of social activity and creative endeavor amongst my friends and me. Role-playing games were, and continue to be, a shared language amongst many of my closest and oldest friends. Thank you, David, for that first adventure.

[For more information on #RPGaDay (or #RPGaDay2023 specifically), read this.]

01 August 2023

RPGaDay 2023: Day 01

1. FIRST RPG played (this year)

Mutant Crawl Classics RPG cover.

The first (and only) role-playing game I have played this year is Mutant Crawl Classics RPG. I've been lax in my active gaming this year, and I only have the Lords of Chaos to blame. MCC RPG is a fine game, but there are so many more I wish to run and play. The year is not over, however, and I may yet find Tanelorn.

[For more information on #RPGaDay (or #RPGaDay2023 specifically), read this.]

07 July 2023

Preparing for the 10th RPGaDay

RPGaDay2023 is nigh, and this time I shall be posting my daily responses throughout August on Facebook instead of Twitter. As usual, I shall compile them in a single article here in early September. Are you participating, and if so, where?

[Correction: I'll avoid subjecting my non-gaming friends on Facebook to my #RPGaDay answers and subject the readers of this blog to them instead. Daily. Sorry, readers of this blog (if there are any).]

RPGaDay 2023 graphic.
[Click image to enlarge.]

05 July 2023

Phage from Below Crowdfunding in Progress

The Kickstarter project for Phage from Below, Tim Snider's 2nd level adventure for Mutant Crawl Classics RPG, is currently in progress at the low price of $5.00 for the PDF and the option to purchase an at-cost, print-on-demand copy. Add-ons include the 1st level adventure The Desk in Room 8-10 and the 0 level funnel Dead in the Water at $5.00 each for the PDF and the same hard copy option. The deadline to back the project is 15 July 2023.

23 June 2023

To State or Not to State the Armor Class

I feel as if I might have addressed this topic online before, perhaps on Google+, but since I can find no record of it (and Google+ is dead), I am returning to it here. As a referee of whatever edition or reinterpretation of D&D you prefer, do you declare the armor class of the monsters (or non-player characters) that the player characters face, or do you let the players figure it out for themselves and just tell them when their rolls miss or hit?

My method is this: When the player characters first encounter a foe, I describe the foe. The players can assess the level of threat posed by the foe based on what they know from previous experience, research, rumor, and observation, but until they actually attack that foe they can only estimate what the armor class might be. Once they declare an attack, I tell them the armor class. Because why wouldn't I?

I'm sure there are those who argue that stating the armor class subverts immersion, but to them I say forcing the players to keep track of their rolls each round to calculate the enemy's armor class subverts immersion more. If you are that concerned about the danger to immersion caused by stating the armor class, why don't you remove the danger entirely by simply making the players' attack rolls for them and letting them know whether they hit? It is not unknown for some referees to use this technique. They say it's all in the service of immersion. I think it deprives players of some of the thrill of playing the game. When the referee rolls for the players and never rolls in the open, how is anyone to know that any roll is ever fair, and how is anyone able to gauge what the odds are of doing anything? Anything or everything could be the result of DM/GM fiat, and at that point are you even playing a game or are you just taking a virtual tour?

I like my players to have an idea of the risk involved. It adds tension. It adds drama. It increases the psychological reward. It lets them know that they are playing the game as active participants and are not merely pawns of the referee. It doesn't "break" the game to let the players know an opponent's armor class. If anything, it lends the players a bit of confidence that the referee is fair, and that's a good thing.

15 June 2023

The Flavors of D&D I Prefer

No one asked, but these are currently my favorite editions and variations of That Game in alphabetical order.

  • Dungeons & Dragons Basic Set & Expert Set (Erol Otus cover art) a.k.a. B/X D&D
  • Dungeons & Dragons Original a.k.a. OD&D
  • Dungeon Crawl Classics RPG a.k.a. DCC RPG
  • Knave
  • Macchiato Monsters
  • Swords & Wizardry White Box

Honorable Mention goes to the first edition of Advanced Dungeons & Dragons (a.k.a. AD&D 1e) for the additional spells, magic items, monsters, and modules.