30 March 2022

Table: Variable Experience System

The premise: Each adventure, roll on the table below to determine how experience points will be gained.

Variable Experience System

Roll 1d12

1. Treasured gained.
2. Treasure donated.
3. Monsters defeated.
4. Monsters encountered.
5. Monsters befriended.
6. Puzzles solved/traps avoided.
7. Perils escaped.
8. Magic acquired.
9. Victims rescued.
10. Wrongs righted.
11. Plots thwarted.
12. Roll twice on this table. Re-roll duplicates.

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