"Print Versions of the Cyclopedia of Common Animals" by Daniel J. Bishop are now available.
This is at the top of my RPG shopping list.
"Print Versions of the Cyclopedia of Common Animals" by Daniel J. Bishop are now available.
This is at the top of my RPG shopping list.
31. Reward
Role-playing is its own reward. This is true of most hobbies, but the role-playing game is also the quintessential example of the game that isn't played to be won, but to be experienced. The reward is in the play itself.
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30. Experience
The experience of role-playing is greatly enhanced by hyperphantasia.
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29. Connect
Find those who accept and appreciate you for who you are.
To Hell with the rest.
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28. Suspense
I could address this prompt, but...
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27. Tactic
A good role-playing game does not list every possible tactic. It makes any reasonable tactic possible.
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26. Nemesis
Scheduling Conflict is my usual nemesis.
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25. Challenge
A game that is not a challenge is hardly a game at all.
(Apologies to Strong Bad.)
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24. Reveal
House rules are more old school than rules as written.
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23. Recent
The hope of our hobby rests with the hobbyists. Hobbyists created it, and only hobbyists can keep it alive.
Solidarity.
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